- Symptom
- A self-paced /loop ends when a turn finishes without reschedulingLoops that used to keep waking up on a fallback timer no longer do after 2.1.319
- Cause
- Since 2.1.319 a self-paced /loop ends if the turn finishes without rescheduling. It no longer schedules a fallback wakeup.
- Fix
- Set CLAUDE_CODE_LOOP_KEEPALIVE=1 to restore the earlier keepalive behavior, or make sure the loop prompt always reschedules itself.
- Apply
export CLAUDE_CODE_LOOP_KEEPALIVE=1- Affected
- Claude Code 2.1.319 and later
- Sources
Last verified 2026-11-06 · Confirmed by 0 builders